China's first meta-cosmic digital art space was born

At present, new concepts such as metasexes, non-homogeneous tokens (NFT), virtual people and Web3.0 have flown into ordinary people's homes. According to research from McKinsey, the metasverse concept could create $5 trillion in value by 2030.

However, the concept of the meta-universe is still in a very preliminary stage when it becomes a hot search. The problems such as the single form of IP presentation, the lack of landing scenes, how users interact in the meta-universe, and how to adapt traditional business rules restrict the real value creation and realization in the meta-universe.

June 26th, "Dayou" joint gallery Week held a press conference in Beijing and officially launched the first digital space of contemporary art in China -- "Gallery Week Beijing Meta-space".

The traditional art industry's art system with white box space (museum, exhibition hall, gallery, etc.) as the carrier will realize the link between offline space and online scene. In this permanent multi-person interactive space parallel to the physical world, spanning virtual and reality, users have their own virtual avatars to pay attention to exhibition information of participating galleries anytime and anywhere, realizing panoramic and open exhibition experience.

b19821f81f457cd4eb075e8ab8854f24In the future, "Gallery Week Beijing Meta-space" will gradually open the entrance to the meta-space of the cooperative galleries, from which you can reach the virtual space of the gallery, and all kinds of wonderful art exhibitions will be held 24/7. In addition, each gallery's offline exhibition, or even a mysterious work of art, will become a virtual entrance to the metasurverse. Daoda helps art institutions and artists construct a new relationship between audiences and works in the Web3.0 era.

"Apart from people (virtual people) and things (NFT or property rights), the field is more important in the meta-universe," kuroyu, founder of Dayou, said at the press conference. Field, which determines the user's sensory experience and interaction mode, reflects the real business rules. "A", focus on creating yuan space scene, through online and offline, connecting people and things, not only can realize "cloud exhibition" art institutions, commercial real estate 'cloud shopping, travel scenic spot of the' cloud ', more can be deep and brand, IP, artists, custom exclusive yuan universe digital space. Use technology to power new business models and surreal artistic expression. So far, we have created exclusive metacosmic art Spaces for dozens of co-artists and brands."

From a business perspective, as the universe of the era of the scene, is built based on 3 d scene, cross-platform unified product research and development (XR/App/H5 / small program), data link more union, art exhibition mixed field construction, optimization of the core technologies such as digital art innovation, with artistic expression support multiple industry digital space scene. At present, content construction has been realized in wechat small program, Dayou APP and VR glasses.

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